Animated models
Send an animated character from Meshy to Unity with its skeleton and animation clip.
Send an animated model
You send an animated model the same way as a static one. Before you start, run the bridge in Unity. For the steps, see Bridge to Unity.
To send an animated model, follow these steps:
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In the Meshy web app, open the animated model in the viewer.
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Select the animation you want to send.

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In the viewer toolbar, click DCC Bridge (the plug icon).
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Click Send to Unity.
Meshy sends the rigged character with the selected animation at 30 frames per second, as an FBX file in a ZIP file. The plugin imports the character and its animation clip into a new folder in Assets/MeshyImports, and adds the character to the open scene.

Next steps
- To add more animations to a character before you send it, see Animation.