Bridge to Unity

Send a model from the Meshy web app straight into your open Unity scene, without downloading and importing the file by hand.


Before you begin

  • You need a Pro plan or higher. On the Free and Starter plans, clicking Send to Unity opens the upgrade options.

  • Install the Meshy plugin in your Unity project. For the steps, see Meshy for Unity.

Start the bridge

To start the bridge in Unity, follow these steps:

  1. In the Unity menu bar, click Meshy > Bridge. The Meshy Bridge window opens, and the bridge starts. The button shows Bridge ON while the plugin waits for models from Meshy.

  2. If the button shows Run Bridge, click it.

  3. Optional: Clear Stand on Ground if you don't want the plugin to place each imported model on the Y=0 plane. It's selected by default.

    Meshy Bridge window in Unity with the Bridge ON button and the Stand on Ground checkbox selected

Keep the Meshy Bridge window open while you send models. To stop the bridge, click Bridge ON, or close the window.

Send a model

To send a model to Unity, follow these steps:

  1. In the Meshy web app on a computer, open the model in the viewer. DCC Bridge isn't available on mobile.

  2. In the viewer toolbar, click DCC Bridge (the plug icon).

    Meshy web app viewer with an arrow pointing to the DCC Bridge icon in the toolbar

  3. Click Send to Unity.

    DCC Bridge menu in the Meshy web app with an arrow pointing to Send to Unity

Meshy sends the model as an FBX file. The plugin saves it in a new folder in Assets/MeshyImports, named after the model, and adds it to the open scene.

Unity editor with the imported model in the Scene view and Meshy_Model selected in the Hierarchy

With Stand on Ground selected, the model rests on the Y=0 plane.

Imported character standing on the ground plane in the Unity Scene view, with Stand on Ground selected in the Meshy Bridge window

You can send any model in your generations, whichever tool made it, except a Smart Rig result or an Ultra 4K model.

DCC Bridge menu open on a dragon model in the Meshy viewer, listing Send to Unity and other targets

You can also send a model that another user shared in Community. Open the model, click DCC Bridge, and then click Send to Unity.

Meshy Community page with a grid of models shared by other users

Troubleshooting

The following table lists common problems, their causes, and how to fix them.

ProblemCauseFix
Meshy shows "Failed to send model to unity"Unity isn't open, the Meshy Bridge window is closed or shows Run Bridge, another app uses port 5326, or your browser blocks access to your local network.In Unity, click Meshy > Bridge. If the button shows Run Bridge, click it. Then send the model again. If your browser asks for local network access, allow it for Meshy. If the send still fails, close any other app that uses port 5326.

Next steps

  • To bring a rigged character and its animation into Unity, see Animated models.