Bridge to Godot
Learn how to use the DCC Bridge to seamlessly import Meshy 3D models directly into your Godot scenes.
Run Bridge in Meshy-Godot Plugin
Open the Meshy Godot Plugin within Godot. Click Run Bridge to initialize and start the bridge connection.
Enable the DCC Bridge feature on MeshyAI
Open the MeshyAI official website and click on your profile avatar in the top-right corner and go to Settings.

In the Settings menu, navigate to the Preferences section. Locate the Godot DCC Bridge option and toggle it to Enable.
Downloading Models and Automatically Importing into Godot
Once both the Godot plugin and the DCC Bridge on the MeshyAI website are enabled, a Godot icon will appear next to the Download button on each model's page.
Navigate to the model you want on MeshyAI and click the download icon.
Click the Godot icon next to the Download button.

The model will be automatically downloaded and imported directly into your Godot scene.
Any 3D model you generate in your workspace—regardless of the method used—can be effortlessly imported into Godot via the DCC Bridge.
Likewise, models published by other users in the MeshyAI community are fully supported and can also be seamlessly imported into Godot using the DCC Bridge integration.