Bridge to Godot

Learn how to use the DCC Bridge to seamlessly import Meshy 3D models directly into your Godot scenes.


Run Bridge in Meshy-Godot Plugin

Open the Meshy Godot Plugin within Godot. Click Run Bridge to initialize and start the bridge connection.

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Enable the DCC Bridge feature on MeshyAI

Open the MeshyAI official website and click on your profile avatar in the top-right corner and go to Settings.

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In the Settings menu, navigate to the Preferences section. Locate the Godot DCC Bridge option and toggle it to Enable.

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Downloading Models and Automatically Importing into Godot

Once both the Godot plugin and the DCC Bridge on the MeshyAI website are enabled, a Godot icon will appear next to the Download button on each model's page.

Navigate to the model you want on MeshyAI and click the download icon.

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Click the Godot icon next to the Download button.

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The model will be automatically downloaded and imported directly into your Godot scene.

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Any 3D model you generate in your workspace—regardless of the method used—can be effortlessly imported into Godot via the DCC Bridge.

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Likewise, models published by other users in the MeshyAI community are fully supported and can also be seamlessly imported into Godot using the DCC Bridge integration.

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