Texture Edit

Paint-based texture editing directly on your 3D model with real-time preview.


TL;DR

  • Paint-based texture editing directly on your 3D model with real-time preview.

  • Use text prompts to generate or modify textures from any viewing angle.

  • Smart Healing Tool for cleaning up imperfections on the fly.

  • Full edit history with undo/redo support.


When to Use

  • You want to touch up or modify specific areas of an existing texture without regenerating the entire surface.

  • AI Texturing produced a good overall result, but certain regions need refinement (e.g., a misplaced pattern, unwanted color bleed, seam artifacts).

  • You need to add or change details on a specific part of the model (e.g., add battle damage to one shoulder, change the logo on a chest plate).

  • You want to clean up small imperfections without leaving the Meshy workspace.


When NOT to Use

  • You need a complete texture overhaul → Use AI Texturing to regenerate the full PBR map set from a new prompt.

  • You need to edit the geometry (mesh shape) → Use Remesh or edit in Blender.


Key Features

FeatureDescription
AI Texture EditDraw a mask on the area you want to change, enter a text prompt describing the desired result, and generate. Works from any camera angle.
Smart Healing ToolSelect and paint over imperfections (seams, artifacts, color bleeds) while orbiting the model. Automatically fills and blends the repaired area.
History ControlFull undo/redo stack. Backtrack through any edit at any time.

Step-by-Step

  1. Open a textured model in the editor.

  2. Enter Texture Edit mode.

  3. Orbit to the angle where you want to make changes.

  4. To regenerate an area: Draw a mask over the target region → Enter a text prompt describing the desired look → Generate. Preview the result in real time.

  5. To heal imperfections: Switch to the Smart Healing Tool → Paint over the artifact or seam → The tool auto-blends the area.

  6. Repeat from different angles as needed. Use undo/redo to compare versions.

  7. Confirm and save when satisfied.


Tips

  • Work from multiple angles to ensure edits blend seamlessly across the UV seams.

  • Use AI Texture Edit for creative changes (adding details, changing style) and Smart Healing for corrective fixes (removing artifacts, smoothing seams).

  • Combine with AI Texturing for the best workflow: generate the base texture with AI Texturing, then refine specific areas with Texture Edit.


FAQ

How do I edit a 3D model's texture in Meshy?
Open a textured model, enter Texture Edit, orbit to the area, mask the region, and enter a prompt to regenerate it with real-time preview.
Can I fix texture artifacts without regenerating everything?
Yes. The Smart Healing Tool blends out seams and imperfections on specific areas while leaving the rest untouched.
When should I use Texture Edit vs AI Texturing?
Use Texture Edit for localized touch-ups and detail changes; use AI Texturing to regenerate the entire surface from a new prompt.
Can I undo texture edits?
Yes. Texture Edit keeps a full edit history with undo/redo so you can compare and revert versions.
Can I edit textures from any angle?
Yes. Orbit the model and paint or regenerate from multiple angles to keep edits seamless across UV seams.

  • Text to 3D — Generation includes initial textures

  • Image to 3D — Single image workflow with detailed parameters

  • 3D Agent — Conversational batch concept generation with style consistency