Scene Compose

Arrange multiple 3D models into a complete scene composition using drag-and-drop placement, scaling, and rotation.


TL;DR

  • Arrange multiple 3D models into a complete scene composition.

  • Supports drag-and-drop positioning, scaling, and rotation.

  • Ideal for game level prototypes, architecture visualization, product showcase scenes.


When to Use

  • You have multiple individual 3D assets and want to compose them into a scene.

  • Game level layout prototyping.

  • Product scene displays (e.g., multiple items on a table).


When NOT to Use

  • You only need a single standalone object → Generate directly in the 3D Model module

  • You need professional-grade scene editing → Export to Blender/Unity


FAQ

What is Scene Compose in Meshy?
It lets you arrange multiple 3D models into a complete scene using drag-and-drop placement, scaling, and rotation.
What is Scene Compose best for?
Game level prototypes, architecture visualization, and product showcase scenes built from several assets.
Can I generate a video from a composed scene?
Yes. Send your scene to AI Video Generation to produce a rendered showcase video.
When should I not use Scene Compose?
For a single standalone object, generate it directly in the 3D Model module; for professional scene editing, export to Blender or Unity.
Can I export a Scene Compose layout to a game engine?
Yes. Export the assets to DCC tools or game engines via Meshy's plugins for further editing.