Scene Compose
Arrange multiple 3D models into a complete scene composition using drag-and-drop placement, scaling, and rotation.
TL;DR
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Arrange multiple 3D models into a complete scene composition.
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Supports drag-and-drop positioning, scaling, and rotation.
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Ideal for game level prototypes, architecture visualization, product showcase scenes.
When to Use
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You have multiple individual 3D assets and want to compose them into a scene.
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Game level layout prototyping.
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Product scene displays (e.g., multiple items on a table).
When NOT to Use
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You only need a single standalone object → Generate directly in the 3D Model module
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You need professional-grade scene editing → Export to Blender/Unity
FAQ
- What is Scene Compose in Meshy?
- It lets you arrange multiple 3D models into a complete scene using drag-and-drop placement, scaling, and rotation.
- What is Scene Compose best for?
- Game level prototypes, architecture visualization, and product showcase scenes built from several assets.
- Can I generate a video from a composed scene?
- Yes. Send your scene to AI Video Generation to produce a rendered showcase video.
- When should I not use Scene Compose?
- For a single standalone object, generate it directly in the 3D Model module; for professional scene editing, export to Blender or Unity.
- Can I export a Scene Compose layout to a game engine?
- Yes. Export the assets to DCC tools or game engines via Meshy's plugins for further editing.
Related Links
- AI Video Generation — Generate videos from scenes
- Plugins — Export assets to DCC tools