3D scenes
Arrange several 3D models into one scene by moving, rotating, and scaling them, for game level prototypes, architecture visualization, or product showcases.
In Scene, you can also render an image of the scene and send it to Video. To make a single standalone object, generate it in Image to 3D or Text to 3D instead. For professional scene editing, export your models to a tool such as Blender or Unity.
Compose a scene
To compose a scene, follow these steps:
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From the Meshy home page, in the left sidebar, point to Create, and then click Scene. Meshy opens your most recent scene and the 3D Scenes list.
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In 3D Scenes, click Create Scene, or select a scene to keep working on.
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On the Model tab, click a model to add it to the scene. The Community tab adds models from the Meshy community.
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In the viewport, select an object and drag its handles to move, rotate, or scale it.
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Optional: For exact values, in Panel > Object, set Position, Rotation, and Scale.
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Optional: In Panel > Camera, set the Position, Rotation, and Field of View, or click Frame All to fit every object in view.
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Optional: In Panel > Scene, adjust the Environment lighting and the Ground.
Meshy saves the scene automatically. The header shows Saved when your changes are stored.
Render an image of the scene
To turn the scene into an image, follow these steps:
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In Image Render, enter a Prompt that describes how the scene should look.
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Optional: Select a Model and a Resolution.
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Click Generate. The panel shows the time and credit cost before you generate.
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Optional: To animate the result, click Send to Video on the image in Image Generation.
FAQ
- What can I do with 3D scenes in Meshy?
- Place several 3D models in one scene, move, rotate, and scale them, and render an image of the scene from a camera you set.
- What are 3D scenes best for?
- Game level prototypes, architecture visualization, and product showcase scenes built from several assets.
- Can I generate a video from a scene?
- Yes. Render an image of the scene in Image Render, then click Send to Video on the image to animate it in Video.
- When should I not use a 3D scene?
- To make a single standalone object, generate it in Image to 3D or Text to 3D. For professional scene editing, export your models to Blender or Unity.
- Can I export a scene layout to a game engine?
- No. Meshy keeps the scene in the web app. To rebuild it in a game engine, export each model, for example through the Meshy plugins, and arrange the models there.
Next steps
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To animate an image of your scene, see AI video generation.
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To bring your models into Blender, see Meshy for Blender.