Export and file formats

Pick the file format that fits where your model goes next, whether that's a game engine, a 3D tool, AR, the web, or a 3D printer.

Meshy exports eight formats: GLB, FBX, OBJ, USDZ, STL, BLEND, 3MF, and DXF. Animated models download as FBX, GLB, or USDZ. GLB embeds textures in one file, while FBX and OBJ use separate texture files.


Choose a format

The following table shows which format to use for each common task.

I need to...FormatWhy
Display a 3D model on a web pageGLBWeb standard, embedded textures, small size
Import into UnityFBXBest native Unity support, and it keeps your rig
Import into Unreal EngineFBXBest native Unreal support, and it keeps your rig
Import into BlenderBLEND, GLB, or FBXBLEND opens as a Blender file. GLB and FBX import too, and GLB is the more open format.
View in Apple AR Quick LookUSDZThe AR format for Apple devices
3D print in a single colorSTLEvery slicer supports it
3D print in color3MF from Multi-Color Print or a split modelA regular 3MF download has geometry only. For color, export from Multi-Color Print in the Print panel, or download split parts.
Open the mesh in CAD softwareDXFStores the mesh as faces that CAD tools read
Exchange with older DCC toolsOBJWidest compatibility, but limited features

Download a model

To download a model in the format you chose, follow these steps:

  1. In the list of your generations, select the model.

  2. In the viewer toolbar, click Download.

  3. Optional: In Download Settings, turn on Resize to set the model's real-world size. Enter the Height, select a unit, and under Origin, select Bottom or Center. Resize needs a paid plan.

  4. In Format, select the format.

  5. Click Download.


FAQ

What 3D file formats does Meshy export?
GLB, FBX, OBJ, USDZ, STL, BLEND, 3MF, and DXF. Together they cover games, AR, 3D printing, CAD, and DCC tools.
Which format should I use for game engines?
Use FBX for Unity and Unreal. GLB is best for the web and AR.
Which format should I use for 3D printing?
Use STL or 3MF for single-color prints. For color prints, export 3MF from Multi-Color Print in the Print panel, or download split parts as 3MF.
How does Meshy handle textures in each format?
GLB embeds textures in one file, while FBX and OBJ use separate texture files that you must keep together.
Why does my model appear white (no textures) after import?
The textures probably weren't linked. Reassign the texture maps in your engine, or export GLB, which embeds them.